Industry Relations

Dallas Games Industry

Richland College is located right in the heart of Dallas which is considered one of the top cities in the United States for game development and currently has over 30 game companies that employ around 1000 people. Some of the larger companies that each employ a few hundred people include ID Software which makes games such as Doom, Quake, Rage and Wolfenstein as well as Gearbox Software which is responsible for the popular games series Borderlands, Brothers in Arms, Duke Nukem Forever and more recently Aliens Colonial Marines. Dallas is also home to Bottle Rocket Apps which is a large mobile app and game developer who has produced over 50 apps and ranked number 5 in the top 100 places to work in the greater Dallas Fort Worth area among a list of over 10,000 companies.

Being so close to the industry gives us an advantage most other schools don’t have allowing our students special opportunities like being able to go in to a company and playtest soon to be released games, have company tour days where we pick a company and go tour their offices and lastly industry days where we invite professionals from these companies to come and see some of our students latest work!

Advisory Board

Our 2 year Associates in Applied Science degree introduces students to the art and technology behind video game design and creation through a diverse and challenging curriculum designed by a core group of industry leaders from some of the top local game companies in the area. These leaders make up the Advisory Board which meets bi-annually to discuss new game industry trends and how these can apply to the program, classes and facluty to keep it current.


The faculty of the program have much experience and can offer students a wealth of knowledge not only on the subjects being taught, but steering them in the right direction to choose the best career path for them in the video game development profession. Because of the large games industry in Dallas, Richland College has access to a talented pool of professionals which it uses for most of the faculty. Some of our faculty work during the day at game companies in the area holding such positions such as Lead Animator, Art Director and Concept Artist. These instructors are brought into the program to teach early morning, night or weekend classes at the college.

Because of the schools close proximity to the games industry Richland is a great place for companies to look for fresh new talent allowing students to get their foot in the door as game testers with internships and ultimately their dream job of making video games.

Industry Lectures

The ISGT program at Richland College brings in professionals from across the metroplex during the term to give special lectures to the students. This offers them a unique perspective directly from industry professional in the form of lectures or workshops followed by a Q&A.

Below are a few of the lectures which we have had at the college.

SquirrelEiserloh-Principles of game design (spring 2013)

Nick Pappas-Normal Mapping (Spring 2013)

Nick Peterson-Visual Effects for mobile (Spring 2014)

Aaron Thibault from Gearbox Software (Spring 2014)

Michael McCoy & Scott March-Level design and VR talk (Spring 2015)

Mahdad Ansari – Executive Producer from Game Circus (Spring 2017)

Andrew Dickerson, Scott March & Jeff Wilkinson from Samsung (VR)

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